
import pygame
from pygame.locals import *
import sys; sys.path.insert(0, "..")
import pygl2d
# GAME INIT # TODO : create a proper GAME INIT file
SCREEN_WIDTH = 1024
SCREEN_HEIGHT = 768
pygl2d.window.init([SCREEN_WIDTH, SCREEN_HEIGHT])#, flags=pygame.FULLSCREEN)

pygame.font.init()
from mischelpers import * 
from tile import *

